启动项目的时候加载到75%的时候总是崩溃

C++项目,报错为以下内容,请问这种问题需要怎么去查呢?
Error LogWindows === Critical error: ===
Error LogWindows Fatal error!
Error LogWindows Unhandled Exception: EXCEPTION_STACK_OVERFLOW
Error LogWindows [Callstack] 0x00007ff97278fff7 UnrealEditor-CoreUObject.dll!__chkstk() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\misc\amd64\chkstk.asm:109]
Error LogWindows [Callstack] 0x00007ff97275ee58 UnrealEditor-CoreUObject.dll!FObjectSearchPath::MatchOuterNames() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp:642]
Error LogWindows [Callstack] 0x00007ff97277c3c5 UnrealEditor-CoreUObject.dll!StaticFindObjectFastInternalThreadSafe() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp:781]
Error LogWindows [Callstack] 0x00007ff97277b588 UnrealEditor-CoreUObject.dll!StaticFindObjectFastInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp:812]
Error LogWindows [Callstack] 0x00007ff97277aa6a UnrealEditor-CoreUObject.dll!StaticFindObjectFast() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:320]
Error LogWindows [Callstack] 0x00007ff97253c842 UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3251]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f4346 UnrealEditor-CoreUObject.dll!FLinkerLoad::Verify() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2738]
Error LogWindows [Callstack] 0x00007ff972569408 UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2573]
Error LogWindows [Callstack] 0x00007ff9725eedab UnrealEditor-CoreUObject.dll!FLinkerLoad::Tick() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:821]
Error LogWindows [Callstack] 0x00007ff9725543b1 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateLinker() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:465]
Error LogWindows [Callstack] 0x00007ff9725843f4 UnrealEditor-CoreUObject.dll!GetPackageLinker() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:850]
Error LogWindows [Callstack] 0x00007ff97275af1b UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1239]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f4346 UnrealEditor-CoreUObject.dll!FLinkerLoad::Verify() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2738]
Error LogWindows [Callstack] 0x00007ff972569408 UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2573]
Error LogWindows [Callstack] 0x00007ff9725eedab UnrealEditor-CoreUObject.dll!FLinkerLoad::Tick() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:821]
Error LogWindows [Callstack] 0x00007ff9725543b1 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateLinker() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:465]
Error LogWindows [Callstack] 0x00007ff9725843f4 UnrealEditor-CoreUObject.dll!GetPackageLinker() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:850]
Error LogWindows [Callstack] 0x00007ff97275af1b UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1239]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f4346 UnrealEditor-CoreUObject.dll!FLinkerLoad::Verify() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2738]
Error LogWindows [Callstack] 0x00007ff972569408 UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2573]
Error LogWindows [Callstack] 0x00007ff9725eedab UnrealEditor-CoreUObject.dll!FLinkerLoad::Tick() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:821]
Error LogWindows [Callstack] 0x00007ff9725543b1 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateLinker() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:465]
Error LogWindows [Callstack] 0x00007ff9725843f4 UnrealEditor-CoreUObject.dll!GetPackageLinker() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:850]
Error LogWindows [Callstack] 0x00007ff97275af1b UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1239]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff97254ff15 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4614]
Error LogWindows [Callstack] 0x00007ff9725523cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3745]
Error LogWindows [Callstack] 0x00007ff972594584 UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3921]
Error LogWindows [Callstack] 0x00007ff97275b21f UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1346]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff97254ff15 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4614]
Error LogWindows [Callstack] 0x00007ff9725523cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3745]
Error LogWindows [Callstack] 0x00007ff972594584 UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3921]
Error LogWindows [Callstack] 0x00007ff97275b21f UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1346]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff97254ff15 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4614]
Error LogWindows [Callstack] 0x00007ff9725523cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3745]
Error LogWindows [Callstack] 0x00007ff972594584 UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3921]
Error LogWindows [Callstack] 0x00007ff97275b21f UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1346]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff97254ff15 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4614]
Error LogWindows [Callstack] 0x00007ff9725523cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3745]
Error LogWindows [Callstack] 0x00007ff972594584 UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3921]
Error LogWindows [Callstack] 0x00007ff97275b21f UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1346]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff972553b5d UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5302]
Error LogWindows [Callstack] 0x00007ff9723725c4 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1641]
Error LogWindows [Callstack] 0x00007ff972370f6a UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1467]
Error LogWindows [Callstack] 0x00007ff97259f3d4 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4438]
Error LogWindows [Callstack] 0x00007ff972551e9b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5146]
Error LogWindows [Callstack] 0x00007ff9725509ae UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4743]
Error LogWindows [Callstack] 0x00007ff9725509ae UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4743]
Error LogWindows [Callstack] 0x00007ff9725523cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3745]
Error LogWindows [Callstack] 0x00007ff972594584 UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3921]
Error LogWindows [Callstack] 0x00007ff97275b21f UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1346]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreUObject.dll!<lambda_b414d45a94a6f161c9f44c01786e46be>::operator()() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3293]
Error LogWindows [Callstack] 0x00007ff9725f61fe UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3408]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff9725f62b0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3436]
Error LogWindows [Callstack] 0x00007ff9725f4846 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2959]
Error LogWindows [Callstack] 0x00007ff97254ff15 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4614]
Error LogWindows [Callstack] 0x00007ff9725523cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3745]
Error LogWindows [Callstack] 0x00007ff972594584 UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3921]
Error LogWindows [Callstack] 0x00007ff97275b21f UnrealEditor-CoreUObject.dll!LoadPackageInternal() [G:\UnrealEngine5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1346]
Error LogWindows [Callstack] 0x00007ff97253ca8a UnrealEditor-CoreU
Log LogExit Executing StaticShutdownAfterError
Log LogWindows FPlatformMisc::RequestExit(1)
Log LogWindows FPlatformMisc::RequestExitWithStatus(1, 3)
Log LogCore Engine exit requested (reason: Win RequestExit)