Ошибка компилации проекта

UATHelper: Packaging (Windows): Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
UATHelper: Packaging (Windows): Executing up to 6 processes, one per physical core
UATHelper: Packaging (Windows): Requested 1.5 GB memory per action, 2.23 GB available: limiting max parallel actions to 1
UATHelper: Packaging (Windows): Using Parallel executor to run 5 action(s)
UATHelper: Packaging (Windows): ------ Building 5 action(s) started ------
UATHelper: Packaging (Windows): [1/5] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp
UATHelper: Packaging (Windows): c1xx: fatal error C1083: Cannot open compiler intermediate file: ‘C:\Users\thedm\OneDrive\�"�?��?�?��?�’�<\Unreal Projects\Test\Intermediate\Build\Win64\x64\LiveChatBeta\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.pch’: No such file or directory
UATHelper: Packaging (Windows): [2/5] Resource Default.rc2
UATHelper: Packaging (Windows): Total time in Parallel executor: 0.43 seconds
UATHelper: Packaging (Windows): Total execution time: 3.65 seconds
UATHelper: Packaging (Windows): Took 3,78s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\thedm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\UBA-LiveChatBeta-Win64-Shipping_2.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 8s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error