I agree that these types of reflection problems should not be solved with the Reflection Probes.
Unfortunately, I don't know any better at the moment... :(
Hello,
Unfortunately, this effect you noticed is due to a limitation of the engine for translucent materials and their interaction with screen space reflections that cannot be disabled. At this time, there isn't a way to fix this, but we hope that this is something that can be resolved in future updates.
For now, reflection probes should improve the overall quality of the scene, but for the best results, you will need to use the Path Tracer, which gives the most accurate reflections.
Best,
Raghib