室内模型的高反射的对象不对

整个房间是室内封闭模型,将墙壁材质调节成反射材质后,墙体上反射的信息是房间外的初始背景图,为场景添加Reflection Probe的效果也不很对,这个问题能在后续版本里修复吗

I agree that these types of reflection problems should not be solved with the Reflection Probes.

Unfortunately, I don't know any better at the moment... :(

Hello,

Unfortunately, this effect you noticed is due to a limitation of the engine for translucent materials and their interaction with screen space reflections that cannot be disabled. At this time, there isn't a way to fix this, but we hope that this is something that can be resolved in future updates.

For now, reflection probes should improve the overall quality of the scene, but for the best results, you will need to use the Path Tracer, which gives the most accurate reflections.

Best,

Raghib