4分割画面を作ってカメラアクタを4個配置してそれぞれのカメラ映像を割り当てたいです。
現状ポーンを使ってプレイヤーを増やすのが早いかなと思っていますが、すべての画面に1カメラが割り当てられてしまい、うまくいきません。
解決策と、その他ソリューションがあればご教示いただきたいです。
Hey @mintsirk!
The way you have this set up, all the cameras are assigned to the same player and will default to the 4th camera since it is last in the sequence. Try assigning each camera using the player controller of your local player (the output value). Player 1 → camera 1, player 2 → camera 2, etc., to see if that makes a difference.
Hey @mintsirk,
That is pretty odd. Is there anything in your “newblueprint” or your character that would spawn a new pillar?
I ran it on a new project and it was resolved.
Thank you very much.




