内部フレームレートと描画のフレームレートを分けたい

Thank you for your answer.

I’m not good at English, so I’m communicating using a translation from an English translation service. I’m sorry if there are any mistakes.

What I want to do is to maintain a high frame rate for in-game processing while lowering the frame rate of the visual appearance on the screen.
I want to make the appearance of the game screen look like a flipbook animation.

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