Hello, in my game I need to move the floor without moving the character, but I don’t want for the character to fall onto the abyss (or any other floor under it for that matter). Making the character gravity at 0 have the effect I want, but the character won’t move except I have a value for gravity. I’m using the TopDown template without any changes except the moving floor, so I think I don’t need to provide images. I want to know if I can move my character with gravity being 0. Thank you!
Fake the floor? An invisible plane / box collision the player runs on, then you’re free the move the visible floor - ensure it has no collision with the player. Or use channels to isolate collision interaction.
This is the best option.
This was actually my first idea to solve this, but the character would fall anyway, but I didnt think about using the channels. It works great now that I used “Ignore pawn” for the platforms. Thank you!