[Topdown / Tower Defense Shooter] Hexfenders

Hi, I’m from and I’m working on my personal project Hexfenders.
Goals:
-Model some new props, enemies, turrets and pawn models;
-Make the whole game using blueprints;
-Develop the TD system;
-Menu;
-Puzzle System;

Update
02/03

Website

/

ScreenShots:

OOoooo, this looks like it will be VERY pretty. Looks good so far. If you are feeling ambitious, you might want to try for swarm AI for the enemies instead of just plain ‘follow shortest path’ (think zombies in L4D2), now THAT would be an awesome game :smiley:

Howdy Progab,

Looks pretty good so far! Keep up the great work and be sure to keep us updated as you progress in the development of your project.

So far it is looking good. I really like the hexagon shaped pattern going on. Keep up the good work and I can’t wait to see more.

Thanks everyone for the positive replys. And yes, Swarm AI will be awesome, i’ll try to learn and execute it! :smiley:

Hi, !
I really like the art style of the game. Can’t wait to see some gameplay!
It may be a perspective trick, but I think the hexagons are not fitting properly (especially in the lower right corner of the screenshots). Is that intentional?

Good luck on your project!
Abraços.

Oh, its actually wrong, i’ll fix it :smiley:
Abraços :smiley:

New update!
Early gameplay video:Hexfenders Early Gameplay - Unreal Engine 4 - YouTube for taking so long for updates :frowning:

New update!

New update!
Interface Rework;