I’m trying to make a game that switches between top down and third person. The top down is based by world direction for the movement and the third person is based by the direction the character is facing. I need a way when I switch back so I don’t have to reset my hand on the keys to move
Hey @GideonMacKay! Welcome to the forums!
For this I’d put a boolean on the GameMode then use Get game mode, → cast to whatever your gamemode is, then as GameMode set the boolean to the correct side when you switch. After that, have a branch on your movement code, and have your movement code go one way for third person, and another for the top-down. I’m not sure what you mean by “Reset my hand on the keys to move”? Could you elaborate on that?
Get back to us about it!