TopDown template camera height

I’ve looked in the defaults for MyCharacter and MyController for the TopDown game and can’t see anything which sets the height of the default camera. I’d like to shift it down closer to the ground, without having to add a different camera component. Where can I change the camera details?


open the Character’s Blueprint. In the component’s tab, select the SpringArm component (probably named ‘boom’). Change the length of the arm to change the camera distance

Thanks. I didn’t spot it because I was in a character blueprint extending on MyCharacter. I wound up setting the SpringArm length to 555 instead of 800 in the ConstructionScript of my child character, after ticking Show Inherited Variables.

Glad it worked for you!
If the issue is solved, dont forget to mark it solved.