TopDown Mode with static camera

Hi,

My final goal is top down game mode, where I point by the mouse where Player Actor should move.

I created empty scene and imported TopDown content. Then removed build-in cameras from character and placed another one my camera. Looks perfect:

After mouse clicking green point move to click position, but character did’t move. After debugging BP I saw this:

“Move to hit location” don’t get any response from “Get Hit Result Under Cursor by Chanel”?

I’ll be glad for any help.

Do you have a nav mesh?

Thanks a lot! Sorry, I missed this stuff :frowning: