TopDown Game And NavVolume

Hey, I have a few suggestions to check:

  • Your own floor, does it have a
    collision mesh? You can always add
    one if not in the static mesh editor

  • The floor in the level should have a
    appropriate collision set, Block All
    would be the simplest answer

  • You can check the nav mesh by pressing P,
    this toggles navMesh viewer on or
    off. You should see a green grid
    overlay.

  • The nav bounds volume
    should safely encompass your whole
    floor, with some room to spare for
    safety.