Top of the Wasteland (Megascans WIP)

I decided to pick up some Megascans assets during the New Years sale and build a couple of nature scenes for fun. I’ve started with this dusky, volcanic area to get all my Master materials in order. I’m lighting everything at the moment with an HDRI sky and just a hint (.9 Intensity) of a direct light. I’m also not baking any lighting at the moment, and really just enjoying playing with the assets. I also ended up ditching my in-game landscape and replacing it with a mesh that worked with displacement better. I’d like to bring more life to the little water ponds and add a little more movement to the scene before shooting some videos.