My character has a top down camera view and unfortunately when backing up he just rotates infinitely instead of backing up. I’m not sure how I can fix this since I made the character face forward at all times by using a forward faced arrow when you hold down W. Any suggestions? I’ve included the BP, Arrow and a video demonstrating the issue
Movement Input off the direction of the Arrow its facing
Got it working! I deleted that arrow as something was wrong, you were right, and used an inherited arrow component. Now it correctly works and is under the collision