Top down templates - physics

After i marked on check box “Simulate physics”, my char fall throw the floor to abadon. :eek:

I don’t know this template, but the character might not be implemented for physics simulation. If it doesn’t already have physics enabled, that probably is the case.

Anyway, if you want it to not fall through, you have to enable collision on it. Set the collision to Pawn or Physics Actor.
Also, make sure that the floor also has collision enabled. You can set it to Physics actor.