Hi, I’ve been playing out with the Top Down template, and apparently if you set the Input Mode to Game Only, the click-to-move will stop working correctly. In fact, all Left Mouse Clicks will start working incorrectly, game won’t register most of them.
When you open it, click to move works fine. But as you press X to change input mode, now holding left mouse button and dragging around to move won’t really move the gizmo, it starts stuttering in place.
Pressing X again to change input mode back won’t fix this weird behavior. Even with the supposed Mouse Capture mode fix.
what is the default input mode when game starts? I suppose it’s not exactly “Game Only” or it would go back to normal behavior when I change it back to it
huh. this annoyed the hell out of me, been trying to solve it for a few days, and just realized all I had to do was to uncheck “hide cursor during capture” from the “set input mode” node. welp