Hi!
I’ve been playing with Top Down Shooter example and stuck with character animation. My char moves with WASD and faces the mouse cursor. I want his legs animation playing depending on the direction he is moving (WASD).
Around 3rd time you will get idea how to make what you need.
Also in character blueprint there is “character movement” component all settings are there, but be warned many of them are mutually exclusive, however unreal does not warn you about it.
For eg “orient rotation to movement” is hat makes character walk always forward (not facing mouse cursor), but then when you try to rotate your character from blueprints you get jittering.
There is also nice stuff like “use custom rotation” which should be renamed “use rotation speed”, so you can make character rotate slowly instead of always instantly rotating.
But do first that animation blueprint tutorial, few times (or until you can do it all without any reading from page)