I’m working on a Top Down Perspective, Paper 2D RPG. The game’s overworld and characters are made of 8 bit styled sprites.
Basically, I would like an enemy slime to wander around on his own when the player is out of his sight. When the player gets close to the enemy slime, I would like the slime to chase after the player.
I tried watching some tutorials online but they weren’t focusing on my specific situation so I made a quick 3 minute video to help describe the specifics of what I’m looking for. (Link listed below)
Thank you in advance,