top down movement

When you open top down and play you can run and jump etc, but when you go to create a new level you cant do any of this and in the blue print bit when you can run/jump there isn’t anything there so i cant copy the animations over or anything so i was wondering how do i make it so i can move?

Thanks in advance :slight_smile:

All this stuff is defined in [Blueprints] -> [Projects Settings] -> [GameMode] or [World override] -> [GameMode] if you want specific behavior for level, rather than whole project.
Just setup this for your map(or project) the same way default map is set

But if i go to new level this dissapears? how do i copy it over to a new level? and how do i set it so these animations work in the whole game? for example if it was open world? thanks again :slight_smile:

If you define this in Project settings then this will be automatically applied in any new map

EDIT: Also, I’ll move this thread into Blueprint section, I think it is more appropriate :slight_smile:

how do i define it? sorry :stuck_out_tongue: im really new to UE :stuck_out_tongue:

I highlighted this stuff in a screenshot above, just go to to this tab and choose TopDownGamemode - everything else should be defined automatically

I’ve done this but am still unable to move in the new level? :frowning: