Description:
The player begins in a city, following the storyline and continue there towards the next act.
Includes:
- Top-down view
- Boss fighting mechanics
- Hack n slash
We are making a diablo style mmorpg with a various mix of hack n slash and bosskilling mechanics
Team Structure**:**
Mike (Project Creator, Blueprint, lorewriter)
Joakim - Project Creator,Blueprint
Axiom
C++ / Blueprint Coder
C++ 2 Years
Johan Bergstrand 3d Art / Modeler 3 Years
Previous Work:
None, this is our first project.
Talent Required:
Programmer / Blueprint 1
Level Designer
To create and designs interesting levels
3D Character Artist (1-2)
Animator* 1
Being able to rig our character models in unreal engine 4 or able to export the rig and make it usable inside the engine
FX* (1)
To create the effects we want to or present your own ideas.
Concept artist
For creation of wallpapers for loading screen, menu
2d Textures
Creation of icons
Lore Writer
To ball ideas with me
Content creator
To ball ideas how to improve the gaming experience
Contact:
E-mail: [EMAIL=“MikeOscarsson@hotmail.se”]MikeOscarsson@hotmail.se
Discord : Paxet#7574
After a few requests of how the game we are making and what we have done, i will post this
Newest video :Menu song - YouTube
Game Link here with patch notes
Game link Patch 0,1 ( Not released) Bugfixed Ai Jke - Fixed - fixed ranged/spellcaster skeletons getting stuck and now rotating properly to target Jke - -Enemies (especially mages) sometimes get stuck and stand still, even though the player is chaning positions and/ or is attacking them
fixed ranged/spellcaster skeletons getting stuck and now rotating properly to target
Level design and game mechanics Jke - Fixed collision bug on trees
Added Ui fixed shaman not spawning action bar correctly in gameplay
Spells ¨-Create more spells for the players
Moved experience bar under character level
Casting bar is now working
implemented patch notes to main menu
Ai fixed ranged/spellcaster skeletons getting stuck and now rotating properly to target
Ai now takes damage with the new spell system Added into the next patch -Ai spellcaster, a new spellcaster ai has been implemented
Sound and music -Complete the menu song -
Also in the janitor battle, if you die, respawn, and when you respawn the monsters are slightly offscreen, they will not run towards you/ attack you (is fixed when you move a little bit towards them)
Levels
fixed step height to work properly on beach level bridges for archer, shaman, warlock and warrior implemented roll dodge left/right for male/female, and added functionality to archer and warrior on Q and E Characters: implemented roll dodge left/right for male/female, and added functionality to archer and warrior on Q and E
fixed bug where health bar over head went to 100% when on low hp Game Mechanics
"-Ability to move the camera around
-You do this with the click on your scrolling wheeel -Change the damage events to the new HP system
Game link https://drive.google.com/open?id=1qQUDy_2by1jU3_veAs59m0tH9YRoaa1x