Top Down - How to rotate my character with my camera?

I’m attempting to get my character to move the direction I rotate the camera, instead of the static up down left right.

This is where I currently stand, shown in the gif below. I rotate my camera around while holding right click, but my character will just move the one path.

This is how I move my camera: (In TopDownController)

And this is how I setup my movement (with WASD): (In TopDownCharacter)

How can I get the character to always move the direction I rotate my camera?

I hope I’m clear enough what I mean, let me know if you have questions or need to see anything else.

This is a step in the right direction:

Maybe something useful here:

https://forums.unrealengine.com/development-discussion/content-creation/39018-lock-camera-direction-with-player-direction-top-down

The spring arm on the rotator for the forward vector is what did it. Thank you so much! Works just as it should now.