I’m using the Top Down Character View controlling a character via a keyboard that has for some reason has lost the ability to face backwards when moving back, the character is still facing forward when moving backwards, why is this happening?
Is this the one where you point & click to move?
Maybe you ticked
UseControllerRotationYaw in the PlayerController?
It’s nearly impossible to guess it. You need to, at least, show us how your movement script is wired up.
its not mouse but keyboard controls