HI I am new to using UE and have been trying to figure out how to make a topdown camera rotate while a button is pressed
I have been able to make a camera rotate in fixed intervals such as 90degrees etc… but what I would like is a way to rotate the camera while the button is pressed so for example
rotate +z when holding E, then -z when holding Q
I have tried using a few things like while loops (Crash) none of it seems to be working as expected…
I have been able to bind the zoom to the scroll wheel.
long run the goal is to be able to
- zoom in/out with scroll wheel (working)
- dynamically rotate world rotate camera/spring arm (in Z +/-) while a button is pressed