Top Down 2D Game - How to stop character falling?

Hi. I’m making a top down 2D game. I have it set up so things are viewed from the front perspective.

Like that. But when I press play, the sprite keeps falling.

How can I make it stay in place but still allow player control with the arrow keys?

Is gravity scale set to 0 in your CharacterMovement component? Or you can change your world plane from XZ to XY.

Change it so your game is viewed from the top perspective.