Is there any hope there could be plugin support for material shaders and compute shaders in the future, with a nice simple “create new shader” wizard and all that?
Your toon shader looks so amazing and UE4’s lack of proper custom shader support is so frustrating. Aahhh!
I’d actually rather have as a plugin than integrated into the engine, because the biggest problem here is that UE4 doesn’t let us simply create a new material shader or a new compute shader to suit our needs (It doesn’t make it easy, at least). feels so extremely limiting that I’d rather stick with Unity until essential feature is fixed. Having the toon shader only solves the problem for that specific use case, but not for other use cases of wanting to write your own shaders.