Toon shading model

Awesome, just awesome. I finally got around using the toon shader a little and it works like a charm. I have to admit that the three settings don’t seem obvious at first, but once I found your descriptions in thread, it all made sense and I was able to use it extremely quickly. I am completely gonna love shading model.

I only have one question. Is there a way to control the shape of the steps? Right now there’s a blend for the smoothness of the lines, but I was wondering whether it was possible to have, say, the line depend on a texture (so you can get jaggy lines for instance). Even just a way to get that stepsize data to manipulate would be awesome. Just curious.