Thanks a lot - also for hinting Github, I have things to learn 
And… it turns out, that now I cannot compile Master branch either 
Please forgive all the talks about my little ‘trying to get it work here’, but it’s rather important forme to get Cel shading on Unreal, and your project appears to be by far the most optimal solution, so:
**Is there any way of using your Cel shading technology on something like the Released branch, currently? **
Thank you, thank you, thank you 