Issue: If you set the TooltipText by BP Code when a Tooltip Binding has be set in the editor, the Binding function is not called. It seems that setting the TooltipText reset the Tooltip binding. As they are 2 differents properties it seems to be a bug.
Repro Steps:
Create a new widget
Add an image
Add a tooltip binding that create a simple Text widget with a custom event “SetText” to be able to add text
In the Tooltip binding Create the widget and call set text with the current tooltip text
In the main widget, call a event that will set the tooptiptext of the image to “Test Tooltip”
I was unable to reproduce do this issue on our end. Could you provide screen shots of any blueprints/widgets that may be involved so that I could get a better understanding of the issue/setup?
Can’t get you more information.
The only things that I seeing that may help is that the Event that set the “tooltip text” is called from another widget on a button click.
Does your tooltip binding has been set to a function to create a widget and not a selected asset in the combobox? I mean it’s a function that create a widget that will be use for the tooltip and then assign to the output of the function.
I have been unable to reproduce this issue on our end after running several tests. Without further information, such as screen shots I will not be able to assist you further. I will be marking your last comment as the answer to this thread. If at any point you would like to reopen this issue with more information, I will be more than happy to help you track down the issue that you are experiencing.