hm, I’m looking for something similar! I’m trying to find out if there is a way to export the current state of a mesh within the running engine as a .obj. there is a program I would like to build and use ue4 as the render engine
hm, I’m looking for something similar! I’m trying to find out if there is a way to export the current state of a mesh within the running engine as a .obj. there is a program I would like to build and use ue4 as the render engine