I’m working on a project and one of the features I want is for players to be able to build models in game through the combination and connecting of some “primitives” (Cube, Plane, Cylinder, etc.) using VR. This would be similar to the modeling available in Google Blocks ( https://vr.google.com/blocks/ ). Once they create the object they should be able to save and duplicate them.
Is there tools in unreal that would help me let the players build / save the models, or is this a problem I’m going to have to tackle myself? I’m confident in my coding and I’m pretty sure I could come up with something, but I’m looking for tools to make life easier. Any help or ideas is appreciated!