[TOOL] UnrealHub - A lightweight, open-source project manager for local workflows

Hi everyone, :waving_hand:

As an indie developer switching between multiple heavily-configured UE projects daily, I wanted a slightly more focused workflow just for my local .uproject files without loading external store features or background services.

So, as a side-project to scratch my own itch, I built UnrealHub. It’s a completely free and open-source desktop app specifically designed to help UE developers manage their local projects efficiently.

I thought some of you here might also find it useful for your daily workflows!

Key Features I Added:

  • Near-Instant Launch: Loads up your project list immediately without any web overhead.

  • Built-in INI Editor: Easily read and modify DefaultEngine.ini or GameMapsSettings right from the app before even opening the engine.

  • Project-Specific Kanban: I added a mini task board to each project so we don’t need external apps for immediate to-dos.

  • Seamless Git History: See your latest commits without opening GitKraken or Sourcetree.

  • Flow Launcher Integration: You can launch your projects directly using Alt + Space on Windows.

How it looks in action (Short 28-sec Video): [Buraya YouTube Shorts linkini yapıştıracaksın]

Download & Source Code: You can grab the latest release from the official website or check out the code on GitHub: :globe_with_meridians: Website: https://unrealhub.samiuysal.me :laptop: GitHub: https://github.com/Sami-Uysal/UnrealHub

I built this primarily to speed up my own development, but I would absolutely love to hear feedback from this amazing community! Let me know if you encounter any bugs or have feature requests.

Cheers and happy developing!