[TOOL] Quake 3 Assets (maps) converter

gave it a go on q3dm17 as well. made a great job with the geometry but sadly it failed with all textures except for one asset (kmlamp1). the rest I got errors like “Texture for shader ‘textures/base_light/ceil1_26’ not found”
still, to convert the geometry it’s great :slight_smile:

btw is it me or is q3dm17 feeling smaller in unreal compared to quake3? if you play it with shootergame it kinda feels like the scale is different