hey unreal peeps, im long time viewer, first time poster… not sure if this is the right place to post this.
anyways i made a tool for exporting from 3dsMax in a more consistent way than having to do it manually every time,
ultimate goal was a one click solution once setup correctly, hope this tool helps more than just me.
this tool saves the paths for export directly into the scene file so you dont have to reset it up and name every time, it will also save animation names and frame ranges so that you can export them quickly and easily.
ive used it for multiple projects, i eventually export everything in to one exports folder for every asset in the game, and with the new automatic reimport in unreal its pretty nice.
you can download here.