[Tool] DebugWidget - 3D Widget to help debugging (VR)

Thank you, Rumbleball, for being there, and not ignoring some novice (me) :wink: I had not much free time to play more with widget, but for now i did not really understand, how can i easily ā€œstick it flatā€ to screen, to viewport?
As for features… Maybe something like these can be added, into body of ā€œPrintStringAdvancedā€? Here:



https://www.reddit.com/r/unrealengine/comments/2ysz5u/question_bp_easy_value_debuggingviewing/
Basically, manually or by giving it, adding prefix and suffix. I was using this ā€œDebugMeā€ function days before I started to dig DebugWidget.