So i fixed PDBCopy with a fresh install of VS 2015 on a different computer, but i got this error on the binary build, any ideas?
ParallelExecutor.Execute: UE4Game-Win64-Shipping.exe
ParallelExecutor.Execute: Creating library C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Binaries\Win64\UE4Game-Win64-Shipping.lib and object C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Binaries\Win64\UE4Game-Win64-Shipping.exp
ExceptionUtils.PrintExceptionInfo: ==============================================================================
ExceptionUtils.PrintExceptionInfo: ERROR: BUILD FAILED: failed, retries not enabled:
ExceptionUtils.PrintExceptionInfo: while executing <Compile Target=“UE4Game” Configuration=“Development” Platform=“Win64” Arguments="-precompile -nodebuginfo" AllowXGE=“True” AllowParallelExecutor=“True” Tag="#UE4Game Win64" />
ExceptionUtils.PrintExceptionInfo: while executing <Compile Target=“UE4Game” Configuration=“Shipping” Platform=“Win64” Arguments="-precompile -nodebuginfo" AllowXGE=“True” AllowParallelExecutor=“True” Tag="#UE4Game Win64" />
ExceptionUtils.PrintExceptionInfo: at Engine\Build\InstalledEngineBuild.xml(163)
ExceptionUtils.PrintExceptionInfo: (see C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt for full exception trace)
ExceptionUtils.PrintExceptionInfo:
ExceptionUtils.PrintExceptionInfo: AutomationException: BUILD FAILED: failed, retries not enabled:
ExceptionUtils.PrintExceptionInfo: at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary
2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary
2 InTargetToManifest) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:line 1497
ExceptionUtils.PrintExceptionInfo: at AutomationTool.CompileTaskExecutor.Execute(JobContext Job, HashSet1 BuildProducts, Dictionary
2 TagNameToFileSet) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\BuildGraph\Tasks\CompileTask.cs:line 154
ExceptionUtils.PrintExceptionInfo: at AutomationTool.Node.Build(JobContext Job, Dictionary2 TagNameToFileSet) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\BuildGraph\Node.cs:line 197 ExceptionUtils.PrintExceptionInfo: at AutomationTool.BuildGraph.BuildNode(JobContext Job, Graph Graph, Node Node, TempStorage Storage, Boolean bWithBanner) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.cs:line 685 ExceptionUtils.PrintExceptionInfo: at AutomationTool.BuildGraph.BuildAllNodes(JobContext Job, Graph Graph, TempStorage Storage) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.cs:line 614 ExceptionUtils.PrintExceptionInfo: at AutomationTool.BuildGraph.Execute() in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.cs:line 421 ExceptionUtils.PrintExceptionInfo: at AutomationTool.Automation.Execute(List
1 CommandsToExecute, Dictionary2 Commands) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 558 ExceptionUtils.PrintExceptionInfo: at AutomationTool.Automation.Process(String] Arguments) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 528 ExceptionUtils.PrintExceptionInfo: at AutomationTool.Program.MainProc(Object Param) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\Program.cs:line 132 ExceptionUtils.PrintExceptionInfo: at AutomationTool.InternalUtils.RunSingleInstance(Func
2 Main, Object Param) in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 708
ExceptionUtils.PrintExceptionInfo: at AutomationTool.Program.Main() in C:\Users\Administrator\Downloads\UnrealEngine-Blast-4.18\Engine\Source\Programs\AutomationTool\Program.cs:line 62
ExceptionUtils.PrintExceptionInfo: data: EpicGames.Context = System.Collections.Generic.List`1[System.String]
ExceptionUtils.PrintExceptionInfo: ==============================================================================
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)