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[TOOL] Camera vertical tilt correction blueprint

Hi all!

Like many others, I have noticed that, in Unreal, there is no way to enable the camera vertical tilt correction in an easy way (a very common “effect” used when taking Architectural Visualization images, for example), so I have started working a little on a blueprint to do it easily, and in any project or Cine Camera.

differences.jpg

Some info and How to use (also inside the example map included, so you can read from there too):

Showcasing video:

https://youtube.com/watch?v=PeoDvasIOn0

Already sent to be uploaded to the Marketplace! And first post edited with new info and video.