[Tool] Advanced Control Points - Movement/Action Manager

New version 1.9.0 is available. Almost completly rewritten Action for moving character on spline. Now Action has 4 moving methods on spline:
Simple – uses Set Actor Location node for moving and manually setup Character animation. Lowest impact on performance but without using NavMesh and without avoiding obstacles.
Advance faced natural – movement is handled partially by Movement Component . Rotation, moving target and every tick correction for moving on spline is done with special code. Set temporary destination target in front of the character (counted depends on spline position). Temporary destination point can be outside of the spline. High impact on performance but using Movement Component for most advance movement quality. This method create movement a little more natural but a little less safer (can fall out of spline on very on shap curves).
Advance faced to Spline ahead – movement is handled partially by Movement Component . Rotation, moving target and every tick correction for moving on spline is done with special code. Set temporary destination target in front of the character on spline (counted depends on spline position). Temporary destination point is always on the spline. High impact on performance but using Movement Component for most advance movement quality. This method create movement a little more safer (less possibility to fall out of spline) but a little less natural.
Advance with Pathfinding – movement is handled partially by Movement Component and NavMesh . Rotation, moving target and every tick correction for moving on spline is done with special code. Especially when any obstacle is on the spline – original code is used to bypass obstacle and return to spline behind obstacle. Not taking into account obstacle avoidance, this version work as Advance faced natural . Highest impact on performance but best movement quality and possibility to avoidance obstacles on spline.

One more default action is created: Execute Console Command.

More details about release can be read here:
https://controlpoints.rosomakstudio.com/blog/news/new-version-1.9.0-available/

Also documentation for current release is on the webpage:
https://controlpoints.rosomakstudio.com