Took my Guilty Gear XRD shader and added VR IK to it

Ok, so following what you got, I have two issues:

  1. I don’t have the LightDirection vector; I created a Material Parameter Collection and setup a variable, but don’t currently have a way to update that light source at run time.

  2. I have white lines showing up, and underside of the cloth.


Left is as downloaded, right is with material made from your guidance.