Toggling Camera Problem

I am trying to make a camera that can switch between trueFPS and third person. here’s my layout.

http://i16.photobucket.com/albums/b44/CHAD_A_LAK/Blueprint_Problem1_zps5ba31d6c.jpg

and here’s my graph.

http://i16.photobucket.com/albums/b44/CHAD_A_LAK/Blueprint_Problem2_zps15cf5c89.jpg

my third person camera is named FollowCamera and my first person cam is named FPSCamera. If it’s hard to see, the logic is if I press the ‘F’ Key, then deactivate the FollowCamera and activate the FPSCamera. is there a better way of going about this??

Hi man ,
When you Hit F, use a flip flop and 2 nodes " Set view target with blend" one to set the FollowCamera and the other to set FPScamera