I am trying to turn on a light when a puzzle is solved, however, the light is not turning on… Please help!
Put a print string in there, I suspect the event is not getting called.
yeah print string didn’t work. I’ve added a custom event that has the toggle visibility and switch out the one in add code for that custom event. Now all I am missing is event begin play (call custom event) but when I do that it turns on right away so I would need something that says only call if puzzle is correct in event begin play as well right?
What I mean is, you never get to that piece of code, there’s something wrong with the logic
lmao okay thanks I’ve been learning BP slowly, emphasis on slowly lol BUT IM DETERMINED! I started watching tutorials to further explain the actual BP system such as this one https://www.youtube.com/watch?v=W0brCeJNMqk
Anyway i’ll do some more studying before I keep going so I have a better understanding of what I’m doing. THANKS!
I think maybe ‘add code’ is not even being called. Try print strings all over the place
Yah, it’s really not… lol I followed this tutorial, https://www.youtube.com/watch?v=HFarVFT6KgA
And just tried to switch out the open door for the turn on light
I have altered the blueprint and simplified it by a lot and it works now… you die and respawn on bad ones and light turns on on the good ones, and it works!
Excellent!
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