Thanks. I have a solution but not sure how to set it on begin play. The references the spawned character to the drone and the drone to the spawned character are incorrect. The drone is not spawned however is not set to the spawned character! When I look at the value it appears to be correct on the drone but in the drop down it lists a highlighted (spawned) character name and if I select that and as well set the drone reference value (which shows up as ‘none’) on the character everything works as expected. So now what I need to be able to do is set these values on begin play but I see no way to do this. Why an actor which has values set but spawns on play has values set to none is an issue that should not happen if it is set and spawned it should spawn as created not everything set to none or false. I set a dummy boolean to true but when spawned it is set to false.
Strange behavior for sure!
Rick…