Hello,
So I am trying to get this set up so that when I press “G” (yes I will be adding it to my input mapping later, this is just for testing) it toggles the npc caracters mesh to be set to visible or invisible. it works perfectly, until I go to copy another version of the npc character into the level. Then it doesnt work on the copied version. Any advice? HEre is a picture of the blueprint for reference. This is in the first person characters event graph. Thanks in advance!