Basically, the goal is to detect if a person uses a conditional button then start a loop so a model can follow the player. (Also, if a player uses a different button, it turns off the previous model for a new one) The Conditional button detection works, the model following works. Basically everything works except I have no way to toggle the loop on and off via conditional button.
The main problem is if I put the model following code inside the button activation function, it gives an error because I have to set the function to a suspended function with a void output. This disables the FNPos stuff.
I am pretty much stumped at this point.