Toggle "Apply Physical Camera Exposure"

Hello,

I am able to activate “Apply Physical Camera Exposure” in a blueprint but it only toggles the second checkmark (see image)

ApplyExposure

During runtime my camera exposure changes are only reflected in the camera when I click the first (leftmost) checkbox, so I need to know how to do that in a blueprint.

Any Ideas?

Thanks,

Terry Riegel

here is my current blueprint that activates the checkbox on the right.

A video describing the issue…