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TObjectPtr<> Migration and AnimMontage.h Delegates

In the process of converting my raw pointers. I saw that the FOnMontageEnded and FOnMontageBlendingOutStarted require raw pointers, while FAnimMontageInstance is updated to use TObjectPtr. Is this intentional, or just in the process still?

Edit: Can’t add a c++ tag, as this isn’t directly Animation related, just TObjectPtr<>