If I use a simple shuffle setup, my 10 characters from the “array” appear correctly random.
But when I try to make the characters appear one by one in the correct order, from 1-10 (index 0-9), I don’t succeed. When I print the “array” I see the index number 0-9, but only the first character appears.
What does my blueprint have to look that all characters actually appear one after the other?
I would like to say that I am an Unreal newbie and have little experience;)
(correcting myself)
this is basically what you need,
you can do with timer etc but this is the easiest and simplest way of doing it.
A simple loop, for array length, sets mesh delays, goes next index (++) and change till end is reached. On end set index 0 and continue again.
Happy developing.
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Wow, you’re awesome! Thank you:) I tried hundreds of ways without success… I didn’t know that a “Do Loop Switch” Node and a new “Custom Event” are the necessary to solve the problem. 
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