To implement a rotating object in twinmotion, I created a rotating object in Unreal Engine. NOW I want to import an rotating object into twinmotion in Unreal Engine, is there a way?
Hello ,
Thank you for posting your question in the community about animated geometry and unfortunately at this time this is not possible but you can add animators to elements and make them move. We do have animated FBX import as a feature in the road-map and recommend you make a comment with your needs: https://portal.productboard.com/7pu88c9kpmqtzt8hwg6arujh/c/101-animated-fbx
Animators overview in Twinmotion:
https://youtu.be/dsA84DMuTks
Kind regards,
Vincent B.