My Team’s Project’s Directory is under Perforce Source Control. Path Example [FONT=courier new]C:\My UnrealEngine Projects[MonstaMASH](https://forums.unrealengine.com/showthread.php?145899-MonstaMASH-A-Creature-Creator-made-w-UE4-needs-a-few-of-Blueprints-Gurus-3D-Models-amp-Animators)
This works great for ALL content from the Marketplace, accept code plugins due to being installed to the Engine from the Launcher. We desire the same simplicity to manage Code Plugins using P4 and seeking recommendations. Unfortunately, this situation is holding up the purchase of several Code Plugins from the Marketplace. We sincerely appreciate any support in this matter. Thanks for reading.