A clean, drop-in popup and notification tray for UMG — trigger it from anywhere in your project.
HOW IT WORKS
One custom event fires a note. Note Type (Note / Warning / Issue) drives color coding and sound volume automatically. The tray handles stacking and shows/hides itself based on whether any notes are active.
NETWORK-AGNOSTIC BY DESIGN
This system doesn't own an RPC, and that's deliberate — who should see a notification is a decision only your project can make. Fire it from a server RPC, a client-only event, anywhere. Trigger the display; the widget takes it from there.
BUILT FOR REAL PROJECTS
- 100% Blueprint/UMG — no C++ module, no compile step
- Note Type drives color and sound volume out of the box
- Per-type values sit in plain Select nodes in the graph — nothing hidden behind a separate asset, easy to find and adjust
- Clean tray stacking, auto show/hide
- Fully documented
INCLUDED
- HUD/tray widget + popup widget
- E_NoteType enum
- Demo scene showing all three note types firing live