So, I’m trying to make a system where as the player levels up certain aspects of a skill tree, it changes his/her class “title” (i.e. lvl. 15 destructive magic & lvl 12 melee = Spell Sword, or something)
I’m trying to walk myself through how I’d do this, but i keep hitting dead ends. Right now I have 13 “sub-categories” between 4 different main categories (Melee, Magic, Ranged and Gadgets/Gear)
I was thinking I could take the top 3 skills and create a somewhat random class title based upon those. (The highest skill would be the noun, the other 2 lower ones would be adjectives added onto the noun, perhaps?)
I guess my question is how i would find the top 3 integers of the 13 or so sub-categories integers. could I add all 13 to a single array, then somehow still be able to differentiate which one is the highest? I’m just not sure, so any help at all is greatly appreciated.
Thank you,