I make tutorials for blueprints. I want to talk about a few benefits of blueprint visual scripting in unreal engine.
-Quick to learn
- Basic terminologies to find what you need , nothing “FVector” like that
- People use it
- It’s easier
- It’s for beginners, intermediate, and you can advance far with it
- It is FUN
Contact me for more reasons.
for example , here’s a free coupon for a udemy course
https://www.udemy.com/course/ultimate-intermediate-unreal-engine-5-fps-course/?couponCode=NEW_COURSE_BY_ME_01
another example is this FPS template made by ANTIMEDIA-GAMES: STL
Here’s a game that i packaged and is sort of just to leave on a desktop
It *is on Itch.io for $1 but I don’t even know the link
I also am adding the 2/2 project files for UNREAL ENGINE LEARNERS